for (int i = 0; i < v.Length; i++) sw.WriteLine($"v {v[i].x.ToString(inv)} {v[i].y.ToString(inv)} {v[i].z.ToString(inv)}"); if (n != null && n.Length == v.Length) for ...
Practical workflows using Unity-MCP's 52 tools, 48 prompts, and 1 resource. All examples show what you can ask your AI client to do once Unity-MCP is connected. "Create a new scene called 'Level01', ...
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