# On line 40, draw_board() is the function to draw the screen and margin line. # The function is called inside the game while loop on line 53. # margin value defined on line no 23. # ...
static void draw_bg(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc, const lv_area_t * coords); static void draw_bg_img(lv_draw_ctx_t * draw_ctx, const lv ...