Unity, the cross-platform game engine that powers games like Rust, Hollow Knight, and Pokémon Go, has introduced a new, controversial fee for developers, set to take effect next year. Indie developers ...
Unity recently announced plans to charge developers a fee each time a game utilising the Unity engine is installed via its new 'runtime fee' policy. While there are caveats to the policy in terms of ...
This morning, Unity released a blog post informing users of an important update coming to its engine: Runtime Fees. These fees will be charged to developers whose games cross a specific revenue and ...
Following yesterday's news that Unity will begin charging per game install, indie developers have taken to social media to make their fury heard. Unity shared a blog post detailing plans of a new ...
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Unity's new Runtime Fee will charge developers on a per-install basis. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.