Facial animation and performance capture represent a rapidly evolving field at the intersection of computer graphics, machine learning, and human–computer interaction. This discipline focuses on ...
Researchers from the Max Planck Institute for Informatics and the media company Technicolor have now shown how this can be accomplished more easily and much faster. All they need is a standard video ...
SAN FRANCISCO—Every year at the Game Developers Conference, a handful of competing companies show off their latest motion-capture technology, which transforms human performances into 3D animations ...
Facial animation technology firm Image Metrics has acquired avatar technology company Character-FX. Character-FX operates an integrated facial rigging tool-set for Autodesk Maya and 3ds Max, created ...
UK company Speech Graphics is gunning for the top-spot in lip-sync technology: mark their words. RedShark contributor David Valjalo reports How does the adage go? Poorly synced virtual lips sink ...
At GDC 2013 I saw a cool demo at the AMD booth called FaceX. Created by a company called Mixamo, FaceX tracks a player’s face using a standard webcam and can use that data to animate a 3D model in ...